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Triple Crown is a real-time horse racing simulation. The game is always running. You can buy, sell, race, bet on and breed horses whenever you log on. At the end of each gameyear, horses breed, faction costs are paid, and other stats are updated. Races run about 35 hours [ourtime] after they're set up, to give other players a chance to bet. Horses can run in as many races as their owners want, and that the gameyear allows. The length of a gameyear depends on the number of players involved - more players will result in shorter gameyears. On average, a gameyear will be about 1 week of ourtime.
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Playtesters:
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Horse Status:
Players can move racers to breeders and retire either racers or breeders.. You can't go back, so once a horse starts breeding, it can no longer race. Injured horses when cured move to RESTING status, so they have an additional non-racing turn, allowing players to retire them, or set them to breeders without risking another race. |
Trading Owners may set the claim price for a horse. The default is based on the estimated value of the horse as a racer. There is a minimum claim price determined by the TC Bank (as a percentage of the current value) to prevent market manipulators from buying and selling too far below value. There is no maximum. Bids are processed after each race. If there is a tie, the first bid received buys the horse. To bid on a horse, enter a price in the box next to the horse's name. You can't trade an injured horse, but must keep it until it recovers. Retired horses can't be sold to other players. The only way to get rid of retired horses is if you restart your position. If you buy a horse from another member of your faction, you receive a
discount, paid by your faction. If you sell a horse to a member of another
faction, a commission is taken from your sale price and added to your
faction's holdings.
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· $1000 Maiden · $2000 Maiden Gelding · $2000 Intermediate · $3000 Intermediate Gelding · $3500 Champion · $4000 Champion Gelding · or 20% of claim price, whichever is greater
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Horses Generic horse names are assigned when the horse is born. The owner then gets to assign a real name to the horse. Once named, a horse cannot be renamed. Stress Various activities add stress to a horse, including running a race, stumbling, breeding. Stress increases the chance that a horse will be injured in a race, or die. The genes for BONE and MUSCLE reduce the effects of stress. (A horse that seems prone to stumble and be injured is not a good bet to keep racing) Owners can remove horses from races for rest. Resting horses can later be returned to racing, or converted to breeders. Aging As a horse ages, its chances to win races are reduced. Age also increases
the chance of injury and death.
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Council Votes: Each faction's council sets the following rates & fees:
You can switch factions, but 30% of your cash is paid to your former faction. This payment is waived if you cash < $50,000 Council members set the rates to either attract new members or to reward existing members. |
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Prestige Prestige is used to rank players, and to assign council members for the factions. It is based mostly on the quality of horses owned, with some contribution from cash and loans. Some special achievements result in prestige bonuses. Each turn, a player's previous prestige decays, and a new amount is calculated and added to it. This means that a player that loses many of their horses will see a gradual decline in prestige, rather than a sudden drop. |
Horses are randomly assigned within races against horses with similar claimprices within their category. Horses with no wins race in maiden races. The results of the race are calculated from the horse's basic race value, modified for effects of food and training, and with a small random component. Weather effects are also important: Dry weather -- favors horses with high speed, nerve, temper Rain -- favors muscle, endurance, nerve Mud -- favors muscle, endurance, heart Each horse pays an entry fee -- horses with claiming prices pay a percent of the claim price; those without pay a standard fee. The faction of the owner contributes either a standard fee. When a horse finishes in the top 3 positions, it receives racepoints which
then increase its chances in future races. The number of race points varies
by difficulty of the race and position. Thus a horse coming in second in a
champion race receives more points than for winning a maiden race. Race
points are tracked for individual horses, for prestige of their parents, and
for prestige of their owners. |
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